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Plogue is going to Blip Festival 2009 !

blip_festival_2009_logo_mini We are currently planning our road trip to NYC and we should be there for the Friday and Saturday events.

For the tech nerd attendees, David will also make an exclusive behind the scene presentation on his hardware research entitled : From Classic Sound Chips to Virtual Instruments. This will be on Saturday afternoon.

More details to come.

Blip Festival New York 07 (unknown photographer)

Blip Festival New York 07 (unknown photographer)

Plogue is really proud to be one of the sponsors for this year’s Blipfest.

About Blip Festival 2009:
The three-day music and arts festival returns to Brooklyn’s Bell House December 17th, 18th, and 19th and is presented by Manhattan arts organization The Tank, in partnership with NYC artist collective 8bitpeoples.

Entering its fourth year of celebrating the best and brightest from the realm of chipmusic and its related disciplines, the festival showcases the use of the former heavyweights of computing such as the Commodore 64 and Amiga, the Atari ST and 2600, and the Nintendo Entertainment System and Game Boy to create arresting music and visual art.

Bidule 0.9695 released

bidule A new version of Bidule has been released.

Version v0.9695 (November 2nd, 2009) is now available for download !

Revision history including interim versions since 0.9690:
—————————————————
- Added Reorganize Presets
- Added Clock
- Added stereo version of Audio Switchers
- Added stereo version of Audio Matrices
- Added stereo version of Input Selectors
- Added stereo version of Output Selectors
- Added Value List 2 : Value with extra outputs for current index, number of entries and trigger for wraparound
- Added Variable (Integer)
- Added large label control
- Sync Transport : added loop mode
- Sync Creator: added inputs to generate looping
- Sync Extractor : added outputs for looping information
- Audio File Looper/Basic Audio Buffer 2/Step Sequencer : added cursors for current positions

- Added several OSC addresses to many bidules for things unrelated to parameters
- Send To OSC Servers context menu : when applied on a group, all bidules inside the group will also be set to send to the selected OSC server
- OSC : added options to assume input messages parameters are normalized [0, 1] and to send normalized values
- Offline mode can now support MP Assign
- Monitoring : added tooltips to view the complete input/output name
Read More… »

chipsounds Videos: Demos, Tutorials and Reviews

chipsounds_64x64

There is now a new chipsounds playlist on Plogue’s YouTube channel.

As requested by many, we have added a few introduction videos for chipsounds. We have also gathered interesting videos from real end-users.

If you are an actual chipsounds user and want to share your experience, please let us know!

Enjoy!

Plogue chipsounds 1.0 released today!

chipsounds_64x64 Montreal, QC, CANADA (October 14th 2009) — Plogue officially released its new chipsounds soft-synthesizer.
This new product allow any musician to faithfully reproduce the sound and style of vintage video game music and sound effects in a convenient plugin format, usable inside any sequencer or DAW, or as a standalone virtual instrument.

chipsounds simulates the following sound chips at a never before reached level of authenticity in a software synthesizer:
2A03, AY-3-8910, DMG-CPU, P8244, POKEY, SID, SN76489, TIA, UVI and the VIC-I.

Powered by Plogue/Garritan’s ARIA virtual instrument engine, chipsounds reproduces the idiosyncrasies of the most sought-after classic sound chips, including their most well-known variations, as sonically accurate as possible without adding any non-authentic aliasing or DSP artifacts. Whether musicians are already versed into chiptune/chip music or just interested in those sounds, this is one unique instrument for them.

Research and analysis for this project has been made in house on Plogue’s large collection of cartridges, modified consoles and classic computers and also on the chips themselves using custom made circuit boards and low level 8 bit software code.

“The most authentic emulation of C64, Nes, Vic20, Gameboy, and Atari 2600 sound chips I’ve ever heard!” -8 Bit Weapon

“Quite simply put, it beats the s*** out of any other single chip emulation VST currently available.
chipsounds is a must-have for anyone who’s seriously interested in chip sounds but don’t have access to the real hardware.” – nitro2k01 (http://gameboygenius.8bitcollective.com)

Plogue chipsounds will be offered at an introductory price of 75$ until November 1.

DIGG THIS

About Plogue Art et Technologie Inc.
————————————
Plogue is a Montreal, Canada company founded in 2000 and is the maker of the acclaimed modular audio environment Bidule, currently in use by many thousands of musicians and sound designers worldwide. Its core audio technologies have been licensed in many products in use today.
http://www.plogue.com

For demos or more information about Plogue chipsounds, visit www.plogue.com.

For additional information or interview request contact:
info@plogue.com

You can hear chipsounds EP made by members of the beta team here:
http://soundcloud.com/chipsounds/sets/chipsounds-ep

All other trademarks and copyrights are property of their respective owners. All rights reserved

Technorati code: 5fbktmydua

The chipsounds EP is out !!!

chiposounds_60x47 These tracks were made by the chipsounds beta team and really show the variety of styles and sounds that can be achieved with the software.

The only guideline given was that the music’s chip content had to be made using chipsounds. Artists were free to use whatever other sounds or instruments they wanted.

The EP can be listened on soundcloud:
http://soundcloud.com/chipsounds/sets/chipsounds-ep

And also on the official chipsounds product page:
http://plogue.com/chipsounds/

As a bonus you can listen to new sound examples coming from each emulated chips in the “chips” tab

We are really lucky to be surrounded with such talented musicians as testers!

Thanks again to the entire chipsounds beta team!

David from Plogue